Normally it seems like the pattern goes Ash catches a new Pokémon in one episode, the next episode might feature a cameo of that Pokémon, but little else, and then the second episode after it’s caught it gets some sort of character building episode focused around it. That would have been the intended pattern here, but between Ash and James’ gym battles with Halley, the trip back to Tenno Minor, Brenda’s contest, and the Sun and Moon special, this was the earliest I was able to manage fitting in Arborrior’s episode. To make things worse, while it’s only been nine episodes since Arborrior was first captured, due to how slowly I’ve been writing episodes lately, it’s been eight months since then (Wow…I didn’t realize until literally just now when I went and checked that it’s been that long. Oops…). Whatever though, better late than never. Whether too late or not, Arborrior has finally gotten a real introduction beyond its premiere episode.
Wow, between Sun and Moon and Winter Break it’s been quite some time since my last episode. Now that that’s all over, I’ll be trying to get back into a more regular routine.
To put it simply, this episode had me stressed out. I knew I had to do a special episode to coincide with the release of Sun and Moon, but there were so many problems I had to deal with. The biggest was how little we actually knew about Sun and Moon at the time. It was easy for me to write the Omega Ruby and Alpha Sapphire special two years ago because even if those games hadn’t come out at the time, we already knew mostly everything about them due to the original Ruby and Sapphire. I had no such benefit this time around. To make things worse, the obvious connections between Solgaleo/Lunala and Heliosol/Seluna were just begging to be addressed in the episode, but with so little information confirmed about Solgaleo and Lunala, there was no way that I could extrapolate any well-detailed plot connections between the two. Of course now in hindsight we know that Solgaleo and Lunala have little to do with the actual Sun and Moon themselves, but before the release of game, for all we knew, they could have been the creators of the Sun and Moon, which would have caused some major problems no matter what I wrote in the special. So in the the end, I had to go with the very simple concept of turning Lunala and Solgaleo into the “emissaries” of Seluna and Heliosol. What exactly does emissary mean in this instance? I couldn’t even tell you. And as you might know if you’ve been following this sight for the past two months is that even with as simple of an explanation I gave for the connection between the two sets of Legendaries, I still had to make retcons once the games came out. I never would have even guessed that Lunala and Solgaleo were in-fact Ultra Beasts, and that little fact completely invalidated my entire description of how Heliosol and Seluna were connected to them. Now I’m left with some overly convoluted explanation that Cosmog was created when some of the Cosmic Architect’s energy fell down the first Ultra Wormhole. Oh well, not much I can do about it now short of some more retcons, which I’d rather just not do. The one other thing that gave me some issues was my guest character. Just as Steven appeared in my last special, I wanted a character from Sun and Moon to appear here. I debated between Kukui, Samson Oak, and Lillie. They all presented problems. Just as with the Legendaries, we really knew nothing about any of them at the time. What made things worse, was if I was going to claim that my series takes place after the Sun and Moon anime, then I would have to make sure I don’t contradict anything that might happen in the show with any of those characters. In the end, I went with Kukui because we had met him already in the Sun and Moon demo, allowing me to know his character and personality well enough to write for him. That, combined with trailers for the Sun and Moon anime allowed me to approximate what is to be expected from his interactions with Ash.
Final Update: Over the past couple days I have finished off the remaining items on the list. Every Pokédex page has been brought up-to-date with new moves, abilities, and TM/HMs, the History of the Pokémon World page now contains references to Sun and Moon’s history, and the Sun and Moon Special Episode has now been changed to better line up with Sun and Moon’s lore. On topic of the last item on that list, when I initially wrote the episode (before the release of Sun and Moon) I decided that good generic way to link Lunala and Solgaleo to Seluna and Heliosol would be to say that the Alola Legendaries are the emissaries of the Tenno Legendaries. I figured that there would be very little that could contradict that idea presented in Sun and Moon. Little did I suspect that Lunala and Solgaleo were actually Ultra Beasts, and therefore couldn’t just be simple emissaries of Pokémon from the normal universe. My new explanation is that in the ancient past a portion of the Cosmic Architect’s energy got sucked into an Ultra Wormhole. This energy then took physical form in Ultra Space as a Cosmog, eventually turning into Solgaleo or Lunala. One last thing, there is one item on my list that remains unchecked. The Z-Move one. I have decided that until I get evidence of there being Z-Moves in regions other than the Alola Region, I will wait to make any new Z-Moves at all. Thanks for your patience during these updates.
Update 2: The initial plan in regards to TMs was to use Sun and Moon’s TM list as a base to my own list, just as I was already doing with Omega Ruby and Alpha Sapphire’s list. I discovered recently when looking at Sun and Moon’s list that this will not work. As HMs are not present in the games, many HMs have been turned into TMs. For obvious reasons, this does not work with my games, as I still have HMs. Another problem is that Flash and Dig were removed as TMs. This was likely done because they lost their status as a field move. Once again, they are still field moves in my games, so they need to remain as TMs. The TM list I’m using will now be a hybrid of Gen VI and Gen VII’s lists. It’s a little more confusing, but it allows me to use the new TM moves from Sun and Moon, while also making sure my list makes sense. See the New Items page for an exact break down of the hybrid list. Also, taking advantage of all these changes, I decided to add a new HM. Replacing Rock Climb as the seventh HM is a new move called Terrain Trek. In a similar manner to Rhyhorn in X and Y or Mudsdale in Sun and Moon, this move allows you to get on the back of your Pokémon and ride it across rough terrain. For details on the move, see the Attackdex.
Update: It has just come to my attention that there is a move introduced in Sun and Moon called Ice Hammer (Funny story, I learned of it when a Clefable used Metronome). As you might already know, not only is one of my moves called Ice Hammer, but it is one of the Tenno Region’s TMs, specifically the one given out by Halley after defeating his gym. As I bow to the official canon on matters like this, my Ice Hammer attack no longer exists. Depending on what I can think of, I will either give my move a new name, or come up with a new move to replace it. Fortunately, said move was never used in Cosmic Quest, so no retcons are needed there. Speaking of retcons, I am at the point in Moon Version right now where I am realizing that I might need to retcon my special episode in order to fit better with the story of Sun and Moon. More news on that to come. Both topics have been added to my to-do list.
I hope you’re all enjoying your Sun and Moon Versions, I for one sure am. These games are amazing. That being said, they put the entire Cosmic Quest project in an interesting scenario. This entire website is now out of date. Many aspects of this website were designed with games taking up the spot of a hypothetical Generation VII, but now that Sun and Moon make up Gen VII, my games are now “Gen IIX,” and the website must be updated accordingly. Over the next few weeks I will likely be too busy playing Moon Version to write any new episodes, but I should be able to get in some time here and there to update the website. Below I will post a to-do list of everything that needs to be changed, and as I make the updates, I will actively update this post so that you can know what has and hasn’t been changed. I will also keep this post pinned to the top of the home page for easy access, at least until I start writing episodes again.
To-Do List (In No Particular Order):
Update movesets and abilities of all Tenno Pokémon with new moves/abilities (Done)
Update compatible TM list of all Tenno Pokémon to reflect the new hybrid TM list. (Done)
Update the Light-Type page with any Alola Pokémon and/or moves that become Light-Type (if any) (Done, see page for details)
Add Alolan Pokémon with signature moves to the list of signature moves in the new mechanics/features page (Done. Fun fact: Every single evolution line introduced in Alola has at least one Signature move and/or ability, making my list of signature moves quite large)
Determine what new moves (if any) will be combo-type moves and add them to the list of the new mechanics/features page (Done, see section for details)
Add an Alolan representative to the Ultimate Six (now Seven) section of the new mechanics/features page (Done, please note that the protagonist of Sun and Moon currently has no official name, so I’m tentatively calling him Sun)
Determine what (if any) Alolan Pokémon gain Ground-Type immunity and add them to the list in the new mechanics/features page (Done, see section for details)
Add Alola Pokémon that can be found in the Tenno Region to the Tenno Region page’s list of example Pokémon (Done. I’ve also made a few other minor changes)
9. (I’m not sure about this one yet) Create a Z-Move section in the Attackdex and create new Z-Moves for it (Delayed until further notice)
Bring the History of the Pokémon World page up-to-date with the history of the Alola Region (Done, I also added the Legends of the Johto Region, which for one reason or another was previously missing.)
11. Either rename Ice Hammer or replace it with a comparable new move (Done, the new move is Icicle Lance)
Retcon the Sun and Moon special episode to fall better in line with the story of Sun and Moon (Done, see the Final Update section above for more details)
13. Whatever else I might think of (That’s all for now, but who knows what else might come to me in the future)
The interesting thing to note is the ninth item on the list. Back when I started making Mega Evolutions for the website, I was torn on whether or not to do so. Even back then, I predicted that Mega Evolution was going to be the major item of Gen VI, but mean very little to the following generations, and now, with Sun and Moon introducing no new Megas, it would seem I was right. And now because of this, I’m left with a generation taking place after the height of Mega Evolution that still introduces new Mega Evolutions. Personally, I don’t care that much, as there’s no specific reason why they’re not making new Megas anymore, and they could easily go an make new ones again later, but I’m afraid that Z-Moves might be a different story. From what I can tell so far, Z-Moves seem like they might be specific to Alola, in which case it would be odd for me to have Z-Moves in Tenno. I would love to come up with some new Z-Moves, especially a Light-Type one for parity reasons, but I’m just not sure it will turn out right if I do so. We’ll just have to wait and see. On a related note, I will not be making “Tennoan Forms” of Pokémon. Unless Regional Variants like Alolan Forms prove to be a thing outside of the Alola Region in future games, I will not be jumping on that bandwagon.
Enjoy your adventures in Alola!
That title is no mere coincidence, this is a Pokémon Cosmic Quest Sun and Moon Special! Come on and celebrate the launch of Pokémon’s newest games with with us here.
On their way back to Launch Town, Ash meets up with an old friend from the Alola Region. The group quickly gets caught up in yet another altercation with Team Planetary, but this time they have set their eyes on a target, or rather, targets. To further complicate matters, it would seem that there is some sort of connection between the Tenno and Alola Regions, and Team Planetary wishes to exploit it. What could it possibly be?
Also, the Tenno Pokédex and Character Guide pages have been updated accordingly.
Safari Zones (and variants thereof) seem to pretty much be ignored in the anime, with the exception the episode in Kanto (which was banned). Hoenn’s Safari Zone was completely ignored while the Great Marsh in Sinnoh was used simply as the location for a random episode, the fact that it was used for Safari Games was never addressed. As Cosmic Quest is the main way to show off my ideas from Luna, Terra, and Sol, I didn’t want to leave the Park Zone out. Speaking of the Safari Zone in the anime, just as I did previously with the Porygon episode, this episode featured a joke where Ash forgot about the events that took place during a banned episode, reflecting the fact that most English viewers would have no idea what they’re talking about. Another joke this episode made was Ash failing to catch a Dunsparce. For some reason it would appear that whenever Ash tries and fails to capture a Pokémon that it’s a Dunsparce. This has been seen twice now, once in the Unova episode The Path that Leads to Goodbye and again in the Kalos episode Under the Pledging Tree. I figured if I was going to have Ash fail to capture a Pokémon, that I might as well continue the joke and make it a Dunsparce as well.
An interesting fact about this episode, and the Pokémon featured in it, is its origin. Traineed and Arborrior are actually two of some of my very earliest Pokémon (alongside “Megachu,” Delphin, and Ivine). As a child when I created these Pokémon, I would play make believe with my friends using them. One scenario that I always reused was that the person I’m playing with would be training by attacking a tree, and out of that tree a group of Traineed (back then given the uninspired name of Seedona) would fall. One of these feisty Pokémon would challenge the trainer and end up finding a Leaf Stone (the original evolution method that I recently changed) and evolve into Arborrior (known as Treeona back then). This event would always occur before the trainer fights a Grass-Type gym (this was in a proto-region I created before Tenno). Wanting to give the trainer a Pokémon that is good against Grass-Types, I would have the captured Arborrior know Fire Punch. I took this original scenario and transformed it into this episode. If I had been able to write a longer episode, then there would have been one final battle between Arborrior and Breloom, representing the battle against the Grass gym leader.
Finally, I want to take this chance to give my opinion on Safari Zones. I’ve seen a lot of people complain about the Safari Zone and how annoying it is. I personally cannot agree with this at all. Not only do I not think it’s too difficult, but I think it’s a great thing to have. It is an area that completely changes all of the conventions about capturing Pokémon, leading to a completely unique experience found nowhere else. It adds variety to the game, and I really don’t know how that can be a bad thing. I personally hope strongly that Sun and Moon sees the return of the Safari Zone, and I don’t mean excuses like the Friend Safari or that pale imitation we see in Omega Ruby and Alpha Sapphire. I want an actual Safari Zone with an actual Safari Game.
A big reason for the initial battle between May and Ash was two-fold. One was that I found it to be an extreme shame that when Ash participated in Sinnoh’s Wallace Cup that he lost to an entirely random coordinator instead of someone important, which was not the way the main character of the show should be kicked out of a tournament. The other, and more important reason, was it was an excuse to have May beat Ash. Now don’t get me wrong, as far as trainers go, Ash is without a doubt better than May and would defeat her in a standard battle any day. My problem comes from the fact that the last battle they had was a Contest Battle and that it ended in a tie. It may have been a good way to say goodbye to May, but it made no sense. This was Ash’s first time ever entering a contest and he was battling a coordinator who made it high in the rankings of not one, but two Grand Festivals. There’s no way Ash should have been able to tie with May in a contest battle, and doing so only served to make May seem worse than she is. So this battle was her chance to redeem herself. Now I set it up specifically so that Ash lost because it was a contest battle, as he lost due to points, not his Pokémon getting knocked out. Also of note in that battle was the revival of the Counter Shield. I thought it would be a fun little throwback to have, since it borrowed so heavily from contests to begin with so it could easily fit into one. Dawn being back provided the perfect excuse to remind Ash that he used to have this strategy.
The only other thing of serious note in this episode was the completely random Rowlet cameo. As this episode came out on the day news about Rowlet and the other starters first came out, it only seemed right to fit in a cameo appearance. Originally it was another Pokemon, but as soon as I saw this news I went to change it to one of the new Pokémon. I have no way of knowing for sure, but I feel like I have to be one of the first, if not the first story to include an Alola Pokémon. I do admit though, it might be considered a bit of a tease, because I currently do not plan to feature any other Alola Pokémon until the release of Sun and Moon, as we won’t have any serious information on them such as movesets or Pokédex descriptions until then. So sorry about that.
I’m sure most can agree with me when I say how truly excited I am for Sun and Moon. Of course, these games mean something different to me than most, as they are so similar to my own Luna, Terra, and Sol Versions. The new Legendary Pokémon (I’m going to call them Solgaleo and Lunala after the trademarks until we get confirmation of another name) being based off of the Sun and Moon just as my Heliosol and Seluna are, one might question what this means for the future of Cosmic Quest. The answer is that I am fully embracing Sun and Moon, as seen in the site’s new banner. I will do my best to reconcile any contradictions made between my already established facets of Luna, Terra, and Sol, while also changing any yet to be established facets to fit accordingly. Depending on the background of Solgaleo and Lunala, this will require either a retcon of Luna, Terra, and Sol, or a minor adjustment to Sun and Moon, depending on what I feel I can get away with without twisting the continuity of either too much. I can tell you right now that I will likely have Solgaleo and Lunala serve as the emissaries to Heliosol and Seluna respectively, assuming that doesn’t contradict anything put forth in their official lore. If Solgaleo and Lunala turn out to be creators of the Sun and Moon, then I will have to come up with another idea. These next couple of months will be an interesting time for sure.