Challengers Approaching! New Foes Have Appeared!

Well, here we are. Super Smash Bros Ultimate has arrived at long last. I truly cannot wait until I can get my hands on the game. The newest entry in one of my favorite video game franchises next to Pokémon has gotten me thinking, if Luna, Terra, and Sol were real Pokémon games, then how would they be represented in Smash Bros? If you’ve wondered the same, then wonder no more. The answer is here.

Given how important Legendary Pokémon are to Smash Bros, I find it quite surprising that we only have one Legendary Pokémon as a playable character in the games with Mewtwo. The reason for this almost certainly boils down to the fact that most Legendary Pokémon are not humanoid in shape (which may not be a requirement for Smash Bros, but certainly helps) and too big. Of course, Ridley has now proven that size can be negotiable. With that, I propose these two new characters for Smash Bros.

Smash Bros Terratlas.png

Terratlas would serve as slow heavy-weight character. It would be as tall as Ridley in Smash Bros, but also bulkier, due to it’s body shape, making it the most massive character in Smash Bros. This would, in turn, make it one of the slowest characters, but its power would more than make up for that low speed. Here’s a basic summary of its moves:

B: Brine: Terratlas attacks with a pulse of water from its body. As Terratlas takes damage, this move increases in power, size, and range.

Down-B:  Earthquake: Terratlas stomps the ground, creating an earthquake in the vicinity directly around it. This will stun and cause damage to any opponent in close proximity. In addition, this will cause a minor amount of damage to opponents standing on the same floor as Terratlas. The damage at a distance caused by this attack decrease each time it is used.

Side-B: Earth Power: Terratlas causes the ground in a line of sight of it to erupt. The attack is slow moving, but has very strong launching power if contact is made.

Up-B: Seismic Toss: Terratlas leaps straight up in to the air. As it travels upwards, if it contacts any opponent, Terratlas will grab them. Once at the peak of the jump, Terratlas will hurl the captured opponent straight down. If used over a ledge, the opponent can recover, but only if they act fast.

A Attacks: Various basic attacks that aren’t worth detailing.

Side-Smash: Blizzard: Terratlas summons a short ranged blizzard. At full charge, it might freeze the target.

Up-Smash: Geyser Strike: A forceful jet of water is sent above. Longer range the longer it’s charged.

Down-Smash: Seismic Manipulation: Attacks the ground beneath it powerfully.

Final Smash: Firma Force Of Nature: All it once, a rain, hail, and sandstorm begins. Terratlas leaps in to the air and absorbs nature’s energy all around it, then slams downwards in a semi-controllable trajectory that results in a shock wave. Afterwards, the weather created lingers for a period of time, during which Terratlas’ B attacks are powered up.

Smash Bros Seluna.png

Seluna, while being quite tall, would be much more agile than most of the larger characters. It’s moves  may be weaker than Terratlas’ because of this, but Seluna can still pack a punch.

B: Lunar Beam: Seluna attacks with a beam of shadowy energy. The attack can be charged, and the longer it’s charged for, the thicker the beam, longer, and more powerful the beam will be.

Down-B: Moonlight: As long as the button is held, Seluna will slowly heal over time.

Side-B: Moonblast: A phantasmal moon appears above Seluna, and aims an attack at the closest opponent. The attack has little to no knock back, and doesn’t o the most damage, but will almost always hit.

Up-B: Stone Edge: Seluna causes rocky spikes to jet out from beneath. These spikes will cause damage and knock back to anyone they hit as the emerge, and fling Seluna up into the air. If used on the ground, these spikes will linger for a short period. or until the move is used again. Anyone besides Seluna that touches these spikes will take minor damage.

A Attacks: Various basic attacks not worth detailing.

Side-Smash: Nightstorm: Seluna attacks with a snap of dark energy right in front of it.

Up-Smash: Ancient Power: Seluna hurls power-infused boulders straight up.

Down-Smash: Night Shade: A pulse of shadow emanates downwards from Seluna.

Final Smash: Apogee Tidal Power: A massive full Moon appears in the sky and Seluna calls upon its energy in order to attack with a massive beam of silvery lunar energy. The full Moon lingers for a short period afterwards, powering up all of Seluna’s B moves.

 

Now, you’re probably wondering, what about Heliosol? Well, we also need a new stage, don’t we? Let’s solve both those problems.

Solar Peak: This stage is set in Luna, Terra, and Sol’s Solar Peak Ruins, where Heliosol is found in Luna and Terra. The main floor of the stage is a raised altar above the rest of the ruins (the alter where you would encounter Heliosol). There are also two floating platforms, one over the drop-off on either side of the stage. Periodically, Heliosol will appear in the stage. It will randomly appear in its normal form or its Ascended Form. When in its standard form, it will stand in the background and randomly launch fiery attacks at the battlefield. But when it appears in its Ascended Form, it will join the battle as a boss. When it’s defeated, it will release a burst of fire and light that will cause damage to all fighters except the one who beat it. When Heliosol isn’t around, Sun-themed Pokémon such as Solrock, Solem, Volcarona, Heliolisk, Turcell, and Gigastar will appear at random in the background. They don’t do anything but stand around.

 

Now, there’s one more way that Pokémon is represented in Smash Bros. Pokéball Pokémon. So, of course, there’s got to be some Tenno ones.

Buffern: Buffern will follow the fighter who summoned it around the battle field, and use its ferns to shield them from certain attacks. Buffern will disappear either after a short time, or taking enough damage.

Solurtle: Solurtle will use Rapid Spin and Heat Wave, attack around the field at random.

Kappaqua: Kappaqua will stand in one place and hurl Aqua Bombs at anyone who gets near it.

Calumba: The Pokémon will fly around the field, using Aroma Therapy to heal the fighters, giving a preference to the one who called it out.

Noxic: Noxic will float around the field. Anyone who touches it will take damage over time for a short amount of time due to poisoning.

Beetundra: Betundra will roll its snowball around the field, and it will get bigger the more it moves. If a player touches the snowball, they will be knocked away. The bigger the snowball, the bigger the knock back.

Boodini: The magician Pokémon will disappear and reappear at random. Whenever it appears, it will attack.

Gravisaac: While Gravisaac is on the field, gravity will randomly change between being more and less intense.

Myoken: Myoken will guide the fighters to treasure, such as CDs or Trophies.

 

And that’s it. Now enjoy all your smashing!

Heliosol Ascended Form

Heliosol-A

Classification: The Solar Pokémon
Type: Dragon/Light
Description: It was given the task of constructing the cornerstone of the Solar System, the Sun, by the Cosmic Architect. When it absorbs ample cosmic energy, it will ascend to a higher form.
Does Not Evolve

In Pokémon Sol Version, Team Planetary takes their plans to the next level. Instead of simply taking control of the legendary Pokémon Heliosol, they use a special machine to force Heliosol to absorb as much cosmic energy as they can force into it. This energy is what they have gathered from Meteoric Shards, the Cosmic Guardians, and Terratlas and Seluna, so it is the energy of the Cosmic Architect. This energy causes Heliosol to ascend into a new, more divine, form. In this form, Heliosol has access to a facsimile of the power the Cosmic Architect possesses. Also in this form, its Fire-Type changes into a Dragon-Type, and most of its Fire-Type moves transform into equivalent Dragon-Type moves. However, Heliosol cannot maintain this form for long, and it will soon transform back into its Regular Form. After recharging its cosmic energy reserves, it will ascend once more.

This form changing is controlled by Heliosol’s new ability, Ascension Cycle. At the end of every turn in battle, Ascension Cycle will transform Heliosol into the form it isn’t. So Regular Form will transform into Ascended Form, and Ascended Form will transform into Regular Form. When it changes form, certain moves it knows will also change mid-battle, meaning that Heliosol could potentially have access to eight different moves in one battle. See the in-depth page for more details on what moves will change. Whatever form Heliosol is in when the battle ends is the form it will begin the next battle in.

A Heliosol captured in Sol Version will have the ability Ascension Cycle replacing Pressure, which would have been its second ability in Luna and Terra Version, and therefore it cannot have Pressure as an ability if captured in Sol. One captured in Luna or Terra Version and traded over to Sol Version will maintain Pressure as its second ability. As Ascension Cycle is not an ability in Luna and Terra Versions, a Heliosol with Ascension Cycle will have it replaced by Pressure in Luna and Terra, but it will return if traded back to Sol Version.

In-Depth Page

Also, Heliosol Ascended Form’s signature move, Artificial Genesis, and ability, Ascension Cycle, have been added to the Attackdex and Abilitydex page, and the artwork of it can be viewed on the Gallery page.

Revealing: Pokémon Cosmic Quest the Movie 2: Nemex Unleashed

Movie 2 Poster Version 2

The next Cosmic Quest movie has its title, it’s called Nemex Unleashed. This is the final version of the movie’s poster. It would seem that new cover Pokémon of Sol Version has taken Heliosol’s spot on the poster. And what’s the deal with the menacing Pokémon in the background? Could it be the titular Nemex? Nemex Unleashed will be coming soon. Stay tuned.

And if you haven’t seen the anniversary post about Sol Version yet, be sure to scroll down a little and check it out.

Cosmic Quest’s 3rd Anniversary and Sol Version

Two years ago today, on Cosmic Quest’s 1st Anniversary, I made Luna and Terra Versions that much closer to a reality by releasing their cover art. For the longest time now I have talked about Sol Version, the “third version” of my “generation,” but until now I have done little to make it exist. That ends now, on Cosmic Quest’s 3rd Anniversary. I proudly present the cover art of Pokémon Sol Version.

Sol Version

There are three things to note from this artwork. Perhaps most obvious is that no longer are my games confined to the 3DS, they have switched over to the Nintendo Switch. But Sol Version isn’t the only game moving to the Switch. Luna and Terra have also both been officially moved as well. Look to the bottom of this post for their new cover art.

The second thing you might notice is that the cover Pokémon bears a striking resemblance to Heliosol, and yet that’s not quite what it is. What could this Pokémon be? Is it perhaps some sort of alternate form of Heliosol? Only time will tell.

Finally, you may notice that the logo on this cover is not the same Sol Version Logo I’ve been displaying. That is because I have redesigned all three of my games’ logos, making them much more unique, complex, and pretty. Take note that Luna and Terra also have new logos.

In addition to this cover art, the site has gotten some upgrades to go with the “release” of Sol Version. A new page has been added to detail the Battle Final Frontier, Tenno’s version of the Battle Frontier. Also, the Tenno Region and New Features/Mechanics pages have been updated with Sol Version information, including a description of the return of the Pokémon World Tournament. Finally, as a special bonus, I have created yet another new page. This one is a gallery page, which features all of the various piece of art that I make for this website, but have nothing else to do with, and nowhere else to put them after they serve their purpose. Check it out.

As promised, here are the new Luna and Terra Version covers. If you wish to compare them to the original 3DS versions, those images can now be found in the Gallery page.
Luna Version
Terra Version

Thank you all for a great three years! And here’s to hoping the future will be even better!

The Pokémon Cosmic Quest Theme Song

Recently I received a private message on FanFiction.Net from the reader MajorBrony95, and in it, they sent me an idea for a theme song for Cosmic Quest, just like one that would play at the beginning of real episodes. They even wrote the accompanying animation sequence. I am happy to share this work with everyone, and am making it the official theme song of Cosmic Quest.

(Launch voice) “3…” (Ash is in a bright lit stadium. We are given a close up of his face as he gives a confident smirk)
“2…” (Ash enlarges a Pokéball and holds it up to his face, determination written all over.)
“1…” (We pan out and Ash throws the ball at the screen with all his might.)
“Blastoff!” (The ball opens up with a bright light at the screen.)
(Crowd voice) “Pokémon!”
(Male singer (think singer from “Advanced Battle”)) “Launching off into new frontier.”
(All scenes are fast-forwarded) (A rocket ship is launching off a pad and lifting off into the blue sky. A downward pan-around shows Ash is running after it on the ground, staring up at it with an amazed smile on his face. Pikachu is at his feet, also with a big smile.)
“I’m not afraid knowing that you’re here.”
(Ash then looks to his right and sees Brenda running alongside him. He looks to his left and sees Brock also by his side. Both have large smiles on their faces. A change to the front shows all of them facing the front. As Ash’s face gets close the scene changes.)
“Reach for the stars, planets, Moon and Sun.”
(We now see a beautiful outer space background with stars and galaxies. Heliosol rises up from the bottom left of the screen as, in a quick switch, Seluna rises from the right bottom. They then blast a Solar and Lunar Beam attack respectively at each other, resulting in an explosion and a cloud of dust. Ryusei and Gravisaac then shoot out of the cloud.)
“It’s my goal to be…” (Crowd voice) “Number One!”
(Ash points out a command to Pikachu, who leaps into the air and, on “Number One,” performs Hallowed Lightning in an impressive display.)
“Through foes and rivals, we’ll pass our test.”
(In front of a black hole background, Sirius, Cygnus, and Orion stand with evil grins with Cosmo in front of them with a impassive, yet nasty look at the camera. Then it shows a glaring Ryu ordering Dragonair to use Dragon Rush at the screen.)
“To be the very best!”
(Jesse, James, Meowth, and Wobbuffet are shot into the air, silently shouting in a blast off.)
“All to complete our cosmic quest!”
(Ash and company are looking up at the sky and a pan-around shows us going out into an above shot of the Earth, displaying the Cosmic Quest logo above it, as a shooting star speeds toward the screen.)
(Crowd voice) “Pokémon!”
(Cue title after flash from shooting star.)

MajorBrony95 was even kind enough to write an extended version, which would play during movies.

3…2…1… Blast off!
(Short instrumental)
Verse 1:
Launching off into new frontier.
I’m not afraid knowing that you’re here.
Reach for the stars, planets, Moon and Sun.
It’s my goal to be NUMBER ONE!
Refrain:
Straight toward our target like meteorite.
With your help, I’ll win the ultimate fight.
I don’t need to wish on a shooting star.
With my friends by my side my WISH’LL GO FAR!
Through foes and rivals, we’ll pass our test, to be the very best.
All to complete our cosmic quest!
Verse 2:
Faster than Neptune’s winds or Mercury.
And stronger than Jupiter is what I’ll be.
I’ll shine like Venus in the night time sky.
And I’ll win that big battle if I JUST TRY!
(Repeat refrain)
Verse 3:
Though others may try,
To bring down our dreams.
Together,
We’ll show them,
We’re so much more than we seem!
(Repeat refrain at a slight higher pitch)
Pokémon!

Thanks to MajorBrony95 for helping Cosmic Quest become that much more realistic.

Pokémon Cosmic Quest The Movie 2

Movie 2 Poster

Announcing: Pokémon Cosmic Quest The Movie 2, the anticipated sequel to Myoken, the Guiding Light! Coming soon to a website near you!

This exciting movie follows Ash, Brock, and Brenda on an out-of-this world adventure where they meet the Legendary Pokémon Heliosol.

Stay tuned for more details!

(Also of note, the poster provides the first artwork of Brock in his Cosmic Quest clothes.)

Episode 68 Review

Wow, between Sun and Moon and Winter Break it’s been quite some time since my last episode. Now that that’s all over, I’ll be trying to get back into a more regular routine.

To put it simply, this episode had me stressed out. I knew I had to do a special episode to coincide with the release of Sun and Moon, but there were so many problems I had to deal with. The biggest was how little we actually knew about Sun and Moon at the time. It was easy for me to write the Omega Ruby and Alpha Sapphire special two years ago because even if those games hadn’t come out at the time, we already knew mostly everything about them due to the original Ruby and Sapphire. I had no such benefit this time around. To make things worse, the obvious connections between Solgaleo/Lunala and Heliosol/Seluna were just begging to be addressed in the episode, but with so little information confirmed about Solgaleo and Lunala, there was no way that I could extrapolate any well-detailed plot connections between the two. Of course now in hindsight we know that Solgaleo and Lunala have little to do with the actual Sun and Moon themselves, but before the release of game, for all we knew, they could have been the creators of the Sun and Moon, which would have caused some major problems no matter what I wrote in the special. So in the the end, I had to go with the very simple concept of turning Lunala and Solgaleo into the “emissaries” of Seluna and Heliosol. What exactly does emissary mean in this instance? I couldn’t even tell you. And as you might know if you’ve been following this sight for the past two months is that even with as simple of an explanation I gave for the connection between the two sets of Legendaries, I still had to make retcons once the games came out. I never would have even guessed that Lunala and Solgaleo were in-fact Ultra Beasts, and that little fact completely invalidated my entire description of how Heliosol and Seluna were connected to them. Now I’m left with some overly convoluted explanation that Cosmog was created when some of the Cosmic Architect’s energy fell down the first Ultra Wormhole. Oh well, not much I can do about it now short of some more retcons, which I’d rather just not do. The one other thing that gave me some issues was my guest character. Just as Steven appeared in my last special, I wanted a character from Sun and Moon to appear here. I debated between Kukui, Samson Oak, and Lillie. They all presented problems. Just as with the Legendaries, we really knew nothing about any of them at the time. What made things worse, was if I was going to claim that my series takes place after the Sun and Moon anime, then I would have to make sure I don’t contradict anything that might happen in the show with any of those characters. In the end, I went with Kukui because we had met him already in the Sun and Moon demo, allowing me to know his character and personality well enough to write for him. That, combined with trailers for the Sun and Moon anime allowed me to approximate what is to be expected from his interactions with Ash.