Episode 68 Review

Wow, between Sun and Moon and Winter Break it’s been quite some time since my last episode. Now that that’s all over, I’ll be trying to get back into a more regular routine.

To put it simply, this episode had me stressed out. I knew I had to do a special episode to coincide with the release of Sun and Moon, but there were so many problems I had to deal with. The biggest was how little we actually knew about Sun and Moon at the time. It was easy for me to write the Omega Ruby and Alpha Sapphire special two years ago because even if those games hadn’t come out at the time, we already knew mostly everything about them due to the original Ruby and Sapphire. I had no such benefit this time around. To make things worse, the obvious connections between Solgaleo/Lunala and Heliosol/Seluna were just begging to be addressed in the episode, but with so little information confirmed about Solgaleo and Lunala, there was no way that I could extrapolate any well-detailed plot connections between the two. Of course now in hindsight we know that Solgaleo and Lunala have little to do with the actual Sun and Moon themselves, but before the release of game, for all we knew, they could have been the creators of the Sun and Moon, which would have caused some major problems no matter what I wrote in the special. So in the the end, I had to go with the very simple concept of turning Lunala and Solgaleo into the “emissaries” of Seluna and Heliosol. What exactly does emissary mean in this instance? I couldn’t even tell you. And as you might know if you’ve been following this sight for the past two months is that even with as simple of an explanation I gave for the connection between the two sets of Legendaries, I still had to make retcons once the games came out. I never would have even guessed that Lunala and Solgaleo were in-fact Ultra Beasts, and that little fact completely invalidated my entire description of how Heliosol and Seluna were connected to them. Now I’m left with some overly convoluted explanation that Cosmog was created when some of the Cosmic Architect’s energy fell down the first Ultra Wormhole. Oh well, not much I can do about it now short of some more retcons, which I’d rather just not do. The one other thing that gave me some issues was my guest character. Just as Steven appeared in my last special, I wanted a character from Sun and Moon to appear here. I debated between Kukui, Samson Oak, and Lillie. They all presented problems. Just as with the Legendaries, we really knew nothing about any of them at the time. What made things worse, was if I was going to claim that my series takes place after the Sun and Moon anime, then I would have to make sure I don’t contradict anything that might happen in the show with any of those characters. In the end, I went with Kukui because we had met him already in the Sun and Moon demo, allowing me to know his character and personality well enough to write for him. That, combined with trailers for the Sun and Moon anime allowed me to approximate what is to be expected from his interactions with Ash.

Pokémon Sun, Moon, and Cosmic Quest

Final Update: Over the past couple days I have finished off the remaining items on the list. Every Pokédex page has been brought up-to-date with new moves, abilities, and TM/HMs, the History of the Pokémon World page now contains references to Sun and Moon’s history, and the Sun and Moon Special Episode has now been changed to better line up with Sun and Moon’s lore. On topic of the last item on that list, when I initially wrote the episode (before the release of Sun and Moon) I decided that good generic way to link Lunala and Solgaleo to Seluna and Heliosol would be to say that the Alola Legendaries are the emissaries of the Tenno Legendaries. I figured that there would be very little that could contradict that idea presented in Sun and Moon. Little did I suspect that Lunala and Solgaleo were actually Ultra Beasts, and therefore couldn’t just be simple emissaries of Pokémon from the normal universe. My new explanation is that in the ancient past a portion of the Cosmic Architect’s energy got sucked into an Ultra Wormhole. This energy then took physical form in Ultra Space as a Cosmog, eventually turning into Solgaleo or Lunala. One last thing, there is one item on my list that remains unchecked. The Z-Move one. I have decided that until I get evidence of there being Z-Moves in regions other than the Alola Region, I will wait to make any new Z-Moves at all. Thanks for your patience during these updates.

Update 2: The initial plan in regards to TMs was to use Sun and Moon’s TM list as a base to my own list, just as I was already doing with Omega Ruby and Alpha Sapphire’s list. I discovered recently when looking at Sun and Moon’s list that this will not work. As HMs are not present in the games, many HMs have been turned into TMs. For obvious reasons, this does not work with my games, as I still have HMs. Another problem is that Flash and Dig were removed as TMs. This was likely done because they lost their status as a field move. Once again, they are still field moves in my games, so they need to remain as TMs. The TM list I’m using will now be a hybrid of Gen VI and Gen VII’s lists. It’s a little more confusing, but it allows me to use the new TM moves from Sun and Moon, while also making sure my list makes sense. See the New Items page for an exact break down of the hybrid list. Also, taking advantage of all these changes, I decided to add a new HM. Replacing Rock Climb as the seventh HM is a new move called Terrain Trek. In a similar manner to Rhyhorn in X and Y or Mudsdale in Sun and Moon, this move allows you to get on the back of your Pokémon and ride it across rough terrain. For details on the move, see the Attackdex.

Update: It has just come to my attention that there is a move introduced in Sun and Moon called Ice Hammer (Funny story, I learned of it when a Clefable used Metronome). As you might already know, not only is one of my moves called Ice Hammer, but it is one of the Tenno Region’s TMs, specifically the one given out by Halley after defeating his gym. As I bow to the official canon on matters like this, my Ice Hammer attack no longer exists. Depending on what I can think of, I will either give my move a new name, or come up with a new move to replace it. Fortunately, said move was never used in Cosmic Quest, so no retcons are needed there. Speaking of retcons, I am at the point in Moon Version right now where I am realizing that I might need to retcon my special episode in order to fit better with the story of Sun and Moon. More news on that to come. Both topics have been added to my to-do list.

I hope you’re all enjoying your Sun and Moon Versions, I for one sure am. These games are amazing. That being said, they put the entire Cosmic Quest project in an interesting scenario. This entire website is now out of date. Many aspects of this website were designed with games taking up the spot of a hypothetical Generation VII, but now that Sun and Moon make up Gen VII, my games are now “Gen IIX,” and the website must be updated accordingly. Over the next few weeks I will likely be too busy playing Moon Version to write any new episodes, but I should be able to get in some time here and there to update the website. Below I will post a to-do list of everything that needs to be changed, and as I make the updates, I will actively update this post so that you can know what has and hasn’t been changed. I will also keep this post pinned to the top of the home page for easy access, at least until I start writing episodes again.

To-Do List (In No Particular Order):
1. Update movesets and abilities of all Tenno Pokémon with new moves/abilities (Done)
2. Update compatible TM list of all Tenno Pokémon to reflect the new hybrid TM list. (Done)
3. Update the Light-Type page with any Alola Pokémon and/or moves that become Light-Type (if any) (Done, see page for details)
4. Add Alolan Pokémon with signature moves to the list of signature moves in the new mechanics/features page (Done. Fun fact: Every single evolution line introduced in Alola has at least one Signature move and/or ability, making my list of signature moves quite large)
5. Determine what new moves (if any) will be combo-type moves and add them to the list of the new mechanics/features page (Done, see section for details)
6. Add an Alolan representative to the Ultimate Six (now Seven) section of the new mechanics/features page (Done, please note that the protagonist of Sun and Moon currently has no official name, so I’m tentatively calling him Sun)
7. Determine what (if any) Alolan Pokémon gain Ground-Type immunity and add them to the list in the new mechanics/features page (Done, see section for details)
8. Add Alola Pokémon that can be found in the Tenno Region to the Tenno Region page’s list of example Pokémon (Done. I’ve also made a few other minor changes)
9. (I’m not sure about this one yet) Create a Z-Move section in the Attackdex and create new Z-Moves for it (Delayed until further notice)
10. Bring the History of the Pokémon  World page up-to-date with the history of the Alola Region (Done, I also added the Legends of the Johto Region, which for one reason or another was previously missing.)
11. Either rename Ice Hammer or replace it with a comparable new move (Done, the new move is Icicle Lance)
12. Retcon the Sun and Moon special episode to fall better in line with the story of Sun and Moon (Done, see the Final Update section above for more details)
13. Whatever else I might think of (That’s all for now, but who knows what else might come to me in the future)

The interesting thing to note is the ninth item on the list. Back when I started making Mega Evolutions for the website, I was torn on whether or not to do so. Even back then, I predicted that Mega Evolution was going to be the major item of Gen VI, but mean very little to the following generations,  and now, with Sun and Moon introducing no new Megas, it would seem I was right. And now because of this, I’m left with a generation taking place after the height of Mega Evolution that still introduces new Mega Evolutions. Personally, I don’t care that much, as there’s no specific reason why they’re not making new Megas anymore, and they could easily go an make new ones again later, but I’m afraid that Z-Moves might be a different story. From what I can tell so far, Z-Moves seem like they might be specific to Alola, in which case it would be odd for me to have Z-Moves in Tenno. I would love to come up with some new Z-Moves, especially a Light-Type one for parity reasons, but I’m just not sure it will turn out right if I do so. We’ll just have to wait and see. On a related note, I will not be making “Tennoan Forms” of Pokémon. Unless Regional Variants like Alolan Forms prove to be a thing outside of the Alola Region in future games, I will not be jumping on that bandwagon.

Enjoy your adventures in Alola!

Episode 60 Review

Safari Zones (and variants thereof) seem to pretty much be ignored in the anime, with the exception the episode in Kanto (which was banned). Hoenn’s Safari Zone was completely ignored while the Great Marsh in Sinnoh was used simply as the location for a random episode, the fact that it was used for Safari Games was never addressed. As Cosmic Quest is the main way to show off my ideas from Luna, Terra, and Sol, I didn’t want to leave the Park Zone out. Speaking of the Safari Zone in the anime, just as I did previously with the Porygon episode, this episode featured a joke where Ash forgot about the events that took place during a banned episode, reflecting the fact that most English viewers would have no idea what they’re talking about. Another joke this episode made was Ash failing to catch a Dunsparce. For some reason it would appear that whenever Ash tries and fails to capture a Pokémon that it’s a Dunsparce. This has been seen twice now, once in the Unova episode The Path that Leads to Goodbye and again in the Kalos episode Under the Pledging Tree. I figured if I was going to have Ash fail to capture a Pokémon, that I might as well continue the joke and make it a Dunsparce as well.

An interesting fact about this episode, and the Pokémon featured in it, is its origin. Traineed and Arborrior are actually two of some of my very earliest Pokémon (alongside “Megachu,” Delphin, and Ivine). As a child when I created these Pokémon, I would play make believe with my friends using them. One scenario that I always reused was that the person I’m playing with would be training by attacking a tree, and out of that tree a group of Traineed (back then given the uninspired name of Seedona) would fall. One of these feisty Pokémon  would challenge the trainer and end up finding a Leaf Stone (the original evolution method that I recently changed) and evolve into Arborrior (known as Treeona back then). This event would always occur before the trainer fights a Grass-Type gym (this was in a proto-region I created before Tenno). Wanting to give the trainer a Pokémon that is good against Grass-Types, I would have the captured Arborrior know Fire Punch. I took this original scenario and transformed it into this episode. If I had been able to write a longer episode, then there would have been one final battle between Arborrior and Breloom, representing the battle against the Grass gym leader.

Finally, I want to take this chance to give my opinion on Safari Zones. I’ve seen a lot of people complain about the Safari Zone and how annoying it is. I personally cannot agree with this at all. Not only do I not think it’s too difficult, but I think it’s a great thing to have. It is an area that completely changes all of the conventions about capturing Pokémon, leading to a completely unique experience found nowhere else. It adds variety to the game, and I really don’t know how that can be a bad thing. I personally hope strongly that Sun and Moon sees the return of the Safari Zone, and I don’t mean excuses like the Friend Safari or that pale imitation we see in Omega Ruby and Alpha Sapphire. I want an actual Safari Zone with an actual Safari Game.

Episode 56 Review

I’m sure just Dawn returning would have been fine, but I wanted to go all out, so I brought back not only May, but Max as well. Max returning is something I felt very strongly about. For no real reason at all he was left out the Wallace Cup episodes in Sinnoh, and that was extremely disappointing. There was no reason not to bring him back. Since he’s always with May, it’s not like it would cause any problems having him with her. So bringing Max back was the first thing I decided after deciding to bring back May. Now this being their first appearance since the release of Omega Ruby and Alpha Sapphire, obviously that would have to have an impact on them. May’s redesign being the most important impact (in case you didn’t notice, the new clothes I describe May wearing are those of her Omega Ruby/Alpha Sapphire counterpart). This is analogous to how May wore her outfit from Emerald in her return during Sinnoh. Giving Max the PokéNav Plus, complete with DexNav was the other major thing. I also considered giving Max new clothes, but as he has no direct in-game counterpart I had no basis to go off of, so I didn’t worry about it. One last thing to mention was I chose the plot of a fake restaurant to specifically tie into May and Max’s personalities. It provides not only the best opportunity to showcase May’s passion for food, but also gave the two siblings something to bicker over.

Opinion Piece: Pokémon Sun and Moon Versions

NEWSFLASH: After today’s Pokémon Direct, Sun and Moon have been confirmed. There was no solid indication from what was shown whether it was a Generation 6 or Generation 7 game, but some of the wording being used to describe it on the main website does seem to infer it’s a new generation. If that is the case, my below theory may be disregarded. That being said, I am not yet 100% convinced that this is a new generation.

As I am sure most of you already know, earlier today trademarks for games called Pokémon Sun and Pokémon Moon, complete with logos, where uncovered. Normally I avoid talking about news on this website, but for obvious reasons, I thought it would be worth bringing up here. I want to share my vision for these games. Before we begin though, I would like to point out the very real possibility that these trademarks will not lead anywhere. Pokémon has trademarked many game titles before, such as Gray or Water Blue, without an actual game coming out with the name. But, never to my knowledge have one of those fake trademarks come complete with logos the day before a major Pokémon announcement.

Many people are assuming that Sun and Moon will be the first games of the Seventh Generation of Pokémon, and for a good reason too. However, this does not seem likely. One important thing to remember is that whatever games they release this year will be on the 3DS. But coming soon is the Nintendo NX. It would be a poor business choice on Game Freak’s part to release a new generation right before the release of a new system. Also, the Gen 6 story line is incomplete. Zygarde has yet to be fully explored, and X and Y left many questions. That is why I believe that Sun and Moon will introduce the brand new concept of Generation 6.5. For those who don’t know the Gen 6.5 theory, it’s an idea that the next game will bring about what could be considered a new generation (eg. new Pokémon and a new region), but still remain firmly linked to Gen 6. This theory has gathered evidence from all over, with the biggest points being the small number of Pokémon introduced in X and Y, seemingly missing Pokémon from X and Y such as a non-cover Legendary Trio, and the mysterious item known as the Strange Souvenir, which refers to the player travelling to an unknown region sometime soon. The recently revealed Magearna also seems to support the theory.

With that explained, my theory for how these games might work is to start the player off in the new region referred to by the Strange Souvenir. This region will have new Pokémon, such as Magearna, and a new story. It is very possible, though, that this story will tie into the story of X and Y, delving deeper into the Kalos War and involving Team Flare. While it is possible that Zygarde would be the center point of the story, this seems unlikely, as there are two games, each of which needs its own cover Pokémon. As there is only one Zygarde Complete, this would not work well, unless Zygarde gets a second complete form. So I believe that two new Legendaries will be the focus (ones based on the Sun and Moon). Then, after this story is seen to completion and you enter this region’s Hall of Fame, you get to travel to the Kalos Region. Once in the Kalos Region a new story involving Zygarde as its center focus will unravel (this would be like a combination of Gold and Silver’s Kanto Region with Omega Ruby and Alpha Sapphire’s Delta Episode). This would allow for Zygarde to get the spotlight that it would miss otherwise with the absence of a Z Version. A full on second story occurring post-game also makes sense given the current progression of Gen 6 games. X and Y had the Looker story, the first attempt by Pokémon to have a story after beating the game. Then Omega Ruby and Alpha Sapphire had the Delta Episode, which was a full-on narrative with an impact on the story of the entire game. The type of story in Kalos I suggest only seems like the natural progression of things. This complete overhaul to the game would explain why there is no Z/X2 and Y2 Version, as it would justify the changing of the name entirely.

There are those out there who say that what I’m suggesting is silly because a new Pokémon game with new Pokémon and a new region automatically makes it a new generation, so this would be Gen 7, not 6.5. I disagree. I say that there’s more to a generation than just the Pokémon. The three biggest factors being game style, story, and connectivity. Each generation introduces an improved style from the previous one. If Sun and Moon have the same style as X and Y, that pretty much confirms they’re in the same generation. On top of that, if these games have a story connection to X and Y, then all they’re doing is continuing this generation’s storyline. And if they can trade/battle with X and Y (with the exception of newly introduced Pokémon), how could they be a different generation? Admittedly, Gold and Silver could trade with Red and Blue, and did connect with them story wise, but I argue that was only because Gold and Silver was the first time they made a new generation. they were uncertain of what they wanted to do. Something like that in the modern age would never happen. Also, the concept of a Gen 6.5 would be a good way to expand upon and top the concepts of sequel versions introduced in in Gen 5 with Black and White 2.

Please remember, this is all just my opinion and what I personally see to be a good possibility. Now, will this development have any major impact on Cosmic Quest? We’ll just have to wait and see…

Train on!

Cosmic Chronicles Review/Cosmic Quest: The Movie

In case you haven’t read the Cosmic Chronicles yet (which you should if you haven’t), here’s something you missed:

Cosmic Quest The Movie Poster 2

That’s right, the Cosmic Quest Movie is going to feature a brand new, never before seen Pokémon. Who’s that Pokémon!? You’ll just have wait to find out more. Stay tuned.

On to business. You might have realized that the Cosmic Chronicles is similar to the currently running Mega Evolution Specials. If you thought that, you would be right. An interesting note though, it wasn’t actually the Mega Evolution Special that inspired me to write this. My inspiration came from watching Pokémon Chronicles, specifically the Legend of Thunder. It was a three-part episode that featured Jimmy (based off of the protagonist of Gold and Silver) in a fight to save Raiku. I thought it was a great idea to have a series of special episodes featuring the playable character. I had already known that I wanted to do some sort of exclusive special episode for this website, and decided that that idea would be perfect. I decided it would be better though to model it after the Mega Evolution Special, as I find those episodes to be highly intriguing. The half of the inspiration for the series actually comes from the Delta Episode in Omega Ruby and Alpha Sapphire. I realized that the Delta Episode (also combined with the “Looker Episode” in X and Y) was the start of a new era in Pokémon. Post-game episodes would probably become a permanent feature in future games. I decided to adapt and created a post-game episode for Luna and Terra. When trying to come up with a plot for the Cosmic Chronicles, I realized that this post-game episode would be perfect, so I merged the two ideas and the Cosmic Chronicles was formed. Of course, I had to take some liberties in the story, as Brandon was supposed to be in the place of Ash throughout the normal story, and this story wasn’t supposed to take place until after Team Planetary was defeated, but I made it work. I expect to write 3-4 more episodes depending on how everything goes for the Cosmic Chronicles. They will be spread out across the remaining run of Cosmic Quest. I hope you’re looking forward to them.

If you haven’t seen them yet, sprites of the Team Interplanetary Grunts and Commander Messier have been added to the Team Planetary page.

Also, my apologies again. I have been really busy the past several days with starting college and unable to write. Hopefully a new episode will be coming soon.

Galileo’s Rayquaza

Galileo's Rayquaza

You may have already heard that there is currently a Shiny Rayquaza being given out to Omega Ruby and Alpha Sapphire over Wi-Fi. What you may not have known is that this Rayquaza belongs to Galileo. Check out its Original Trainer (OT) and you’ll find that it’s listed as Galileo. Now this could just be a reference to the fact that the Perseid Meteor Shower is currently peaking, and the real world Galileo, who was a famous astronomer, but as Galileo Galilei never even heard of a Pokémon, it seems much more likely that this mysterious Rayquaza used to belong to the Tenno Champion himself. Just think about it: it is a black, serpentine dragon, connected to space, just like Galileo’s signature Pokémon, Dracosmic. Surely if there is a trainer out there worthy of capturing a Shiny Rayquaza, it must be Galileo.