Cosmic Quest 5th Anniversary Special Announcement

 

 

Challengers Approaching! New Foes Have Appeared!

Well, here we are. Super Smash Bros Ultimate has arrived at long last. I truly cannot wait until I can get my hands on the game. The newest entry in one of my favorite video game franchises next to Pokémon has gotten me thinking, if Luna, Terra, and Sol were real Pokémon games, then how would they be represented in Smash Bros? If you’ve wondered the same, then wonder no more. The answer is here.

Given how important Legendary Pokémon are to Smash Bros, I find it quite surprising that we only have one Legendary Pokémon as a playable character in the games with Mewtwo. The reason for this almost certainly boils down to the fact that most Legendary Pokémon are not humanoid in shape (which may not be a requirement for Smash Bros, but certainly helps) and too big. Of course, Ridley has now proven that size can be negotiable. With that, I propose these two new characters for Smash Bros.

Smash Bros Terratlas.png

Terratlas would serve as slow heavy-weight character. It would be as tall as Ridley in Smash Bros, but also bulkier, due to it’s body shape, making it the most massive character in Smash Bros. This would, in turn, make it one of the slowest characters, but its power would more than make up for that low speed. Here’s a basic summary of its moves:

B: Brine: Terratlas attacks with a pulse of water from its body. As Terratlas takes damage, this move increases in power, size, and range.

Down-B:  Earthquake: Terratlas stomps the ground, creating an earthquake in the vicinity directly around it. This will stun and cause damage to any opponent in close proximity. In addition, this will cause a minor amount of damage to opponents standing on the same floor as Terratlas. The damage at a distance caused by this attack decrease each time it is used.

Side-B: Earth Power: Terratlas causes the ground in a line of sight of it to erupt. The attack is slow moving, but has very strong launching power if contact is made.

Up-B: Seismic Toss: Terratlas leaps straight up in to the air. As it travels upwards, if it contacts any opponent, Terratlas will grab them. Once at the peak of the jump, Terratlas will hurl the captured opponent straight down. If used over a ledge, the opponent can recover, but only if they act fast.

A Attacks: Various basic attacks that aren’t worth detailing.

Side-Smash: Blizzard: Terratlas summons a short ranged blizzard. At full charge, it might freeze the target.

Up-Smash: Geyser Strike: A forceful jet of water is sent above. Longer range the longer it’s charged.

Down-Smash: Seismic Manipulation: Attacks the ground beneath it powerfully.

Final Smash: Firma Force Of Nature: All it once, a rain, hail, and sandstorm begins. Terratlas leaps in to the air and absorbs nature’s energy all around it, then slams downwards in a semi-controllable trajectory that results in a shock wave. Afterwards, the weather created lingers for a period of time, during which Terratlas’ B attacks are powered up.

Smash Bros Seluna.png

Seluna, while being quite tall, would be much more agile than most of the larger characters. It’s moves  may be weaker than Terratlas’ because of this, but Seluna can still pack a punch.

B: Lunar Beam: Seluna attacks with a beam of shadowy energy. The attack can be charged, and the longer it’s charged for, the thicker the beam, longer, and more powerful the beam will be.

Down-B: Moonlight: As long as the button is held, Seluna will slowly heal over time.

Side-B: Moonblast: A phantasmal moon appears above Seluna, and aims an attack at the closest opponent. The attack has little to no knock back, and doesn’t o the most damage, but will almost always hit.

Up-B: Stone Edge: Seluna causes rocky spikes to jet out from beneath. These spikes will cause damage and knock back to anyone they hit as the emerge, and fling Seluna up into the air. If used on the ground, these spikes will linger for a short period. or until the move is used again. Anyone besides Seluna that touches these spikes will take minor damage.

A Attacks: Various basic attacks not worth detailing.

Side-Smash: Nightstorm: Seluna attacks with a snap of dark energy right in front of it.

Up-Smash: Ancient Power: Seluna hurls power-infused boulders straight up.

Down-Smash: Night Shade: A pulse of shadow emanates downwards from Seluna.

Final Smash: Apogee Tidal Power: A massive full Moon appears in the sky and Seluna calls upon its energy in order to attack with a massive beam of silvery lunar energy. The full Moon lingers for a short period afterwards, powering up all of Seluna’s B moves.

 

Now, you’re probably wondering, what about Heliosol? Well, we also need a new stage, don’t we? Let’s solve both those problems.

Solar Peak: This stage is set in Luna, Terra, and Sol’s Solar Peak Ruins, where Heliosol is found in Luna and Terra. The main floor of the stage is a raised altar above the rest of the ruins (the alter where you would encounter Heliosol). There are also two floating platforms, one over the drop-off on either side of the stage. Periodically, Heliosol will appear in the stage. It will randomly appear in its normal form or its Ascended Form. When in its standard form, it will stand in the background and randomly launch fiery attacks at the battlefield. But when it appears in its Ascended Form, it will join the battle as a boss. When it’s defeated, it will release a burst of fire and light that will cause damage to all fighters except the one who beat it. When Heliosol isn’t around, Sun-themed Pokémon such as Solrock, Solem, Volcarona, Heliolisk, Turcell, and Gigastar will appear at random in the background. They don’t do anything but stand around.

 

Now, there’s one more way that Pokémon is represented in Smash Bros. Pokéball Pokémon. So, of course, there’s got to be some Tenno ones.

Buffern: Buffern will follow the fighter who summoned it around the battle field, and use its ferns to shield them from certain attacks. Buffern will disappear either after a short time, or taking enough damage.

Solurtle: Solurtle will use Rapid Spin and Heat Wave, attack around the field at random.

Kappaqua: Kappaqua will stand in one place and hurl Aqua Bombs at anyone who gets near it.

Calumba: The Pokémon will fly around the field, using Aroma Therapy to heal the fighters, giving a preference to the one who called it out.

Noxic: Noxic will float around the field. Anyone who touches it will take damage over time for a short amount of time due to poisoning.

Beetundra: Betundra will roll its snowball around the field, and it will get bigger the more it moves. If a player touches the snowball, they will be knocked away. The bigger the snowball, the bigger the knock back.

Boodini: The magician Pokémon will disappear and reappear at random. Whenever it appears, it will attack.

Gravisaac: While Gravisaac is on the field, gravity will randomly change between being more and less intense.

Myoken: Myoken will guide the fighters to treasure, such as CDs or Trophies.

 

And that’s it. Now enjoy all your smashing!

Kappaqueous

Kappaqeous
Classification: The Psychic Kappa Pokémon
Type: Water/Psychic
Description: This Pokémon is known for its ability to finely manipulate water with its psychic powers. It has been known to have a mischievous nature and use this ability to play tricks on those who get too close to its river home.
Evolves from Kappaqua at level 16 and into Kappaquarius at level 36

Trivia: Kappaqueous is a highly intelligent Pokémon. It uses this intelligence to measure currents in the river it lives in, and will calculate the best place to hide. It is often times said that you do not find a Kappaqueous, but a Kappaqueous finds you, as, if they desire to remain hidden, it is nearly impossible to locate one. The only times they will come out of hiding is to play their pranks.

In-Depth Page 

Episode 59 Review

First off, let me admit what I see as a major flaw of this episode, and my Wallace Cup arc as a whole. When Dawn won the Wallace Cup in Sinnoh, she only had one ribbon at the time, and I always felt like it was odd for a coordinator with only one ribbon to be winning a tournament that attracts the best coordinators from around the world. It just seemed too forced to me. Sadly, that’s exactly what I had happen to Brenda. Of course, I didn’t do this for no reason at all, Brenda’s current character arc needed to happen sooner rather than later, and the Wallace Cup was the perfect place to resolve that arc. I did try to justify the win by having it shown how much Brenda can accomplish when she combines her natural talent with intense training, but I’m not sure that would satisfy me if I were simply a viewer. Anyways, on the topic of the battles, there was actually a little bit of symbolism for me behind Brenda and Dawn’s battle. Personally, I never much liked that Dawn’s Piplup never evolved. I know that Ash often doesn’t evolve his Pokémon, but the Sinnoh Region was different, as he actually ended up evolving most of them. It was a little annoying to have Piplup not evolve in contrast (That being said, I must admit that a lot of this resentment towards it not evolving stems from the fact that Piplup always annoyed me, and I would guess a Prinplup and Empoleon would be less annoying). So having Kappaqua evolve in a battle against Piplup was a bit of a reference to what I think should have happened to Piplup.

Back in the Day…

As of today, we’re exactly a week off from the 20th Anniversary. It’s time for the next wave of special content. Remember how when Pokémon first came out, the graphics were much different? There were greater limitations on colors and sprite size, and the sprites themselves just looked goofy at times. Have you ever wondered what Pokémon from the Tenno Region might have looked like if they were made back then? No, you haven’t? Well, you get to see anyways.

Classic Sporout Was Sent Out

Classic Turcell Was Sent Out

Classic Kappaqua Was Sent Out

Classic Terratlas Appeared

Classic Seluna Appeared

Classic Brandon Wants to Fight

And then, as a special bonus for those of you who love this retro stuff, here’s a new desktop background.

CCL

Train on!

The 20th Anniversary is Coming!

It may be over a month away, but it’s never too early to begin celebrating one of the biggest years in Pokémon’s history. February 27, 2016 is Pokémon’s 20th anniversary! You may have already noticed the new banner above and the countdown timer on the right. These are just two of the ways I plan on celebrating. I have also updated the Bonus Content section with a special 20th Anniversary desktop background I created. Here’s a look:

20th Anniversary Background

Don’t think it ends there though, I have a lot planned for the coming month, including a very special way to celebrate on the actual day of the anniversary.

Never stop catching ’em all!